Heroes and villains

The party that stands between Asteria and Xelar

Each recruit changes battle tactics and adds new personality to the adventure. Learn where the heroes join, what their signature moves do and why Xelar is so determined to turn the Seven Gems into a cosmic crown.

Meet them in-game
Super Sean and friends face Xelar

The playable party

Five friends, five different strengths

Super Sean portrait

Super Sean

Sean receives the Crystal Sword on his seventh birthday, awakening a link to the Seven Gems. He anchors every battle with direct attacks, defensive choices and Friendship Bursts. Sean is courageous without being solemn: the sort of hero who will save the universe and still press the suspicious glowing button.

Role: balanced frontline hero.

Dave portrait

Dave

Dave is Sean’s best friend, practical adviser and enthusiastic gadget builder. Speak to him in Birthday Village to recruit him early. Gadget Zap deals damage and stuns an enemy for one turn, making him especially useful when a boss is preparing a dangerous sequence.

Role: control and tactical interruption.

Petroman portrait

Petroman

Petroman understands engines more easily than social hints. Bring him three Gear Parts in Petro Plains and he joins the expedition. Iron Guard halves incoming damage for two turns, protecting the party during heavy boss phases.

Role: defence and damage reduction.

Haraku portrait

Haraku

Haraku is the mystic keeper of the Moon Shrine and senses Xelar’s shadow long before most villagers understand the danger. Build a Kitchen, brew Moon Tea and share it with her to earn her trust. Moon Blessing heals roughly a third of maximum health.

Role: recovery and endurance.

Ruush portrait

Ruush

Ruush is a wind-fast archer who knows every moving branch in Ruushwood. Complete the Elder Treeguard hunt to recruit him. Twin Arrows attacks twice, making him an efficient source of steady damage and a strong finisher.

Role: fast multi-hit damage.

Xelar the Bald Wizard portrait

Xelar the Bald Wizard

Xelar was once a gifted student of the Moon Library. Vanity turned scholarship into obsession, and he built the Bald Moon Tower to drain virtue from the Seven Gems. Players face both Xelar’s Echo and the wizard himself before the postgame routes open.

Role: theatrical cosmic tyrant.

Battle planning

Choosing the right party support

For difficult bosses

Petroman and Haraku are the safest combination of defence and healing. Use Iron Guard before expected burst damage and save Moon Blessing for meaningful recovery rather than small scratches.

For control

Dave’s stun can remove an enemy turn. It is strongest when it interrupts a threatening action or creates space to heal, rather than being used automatically whenever available.

For faster victories

Ruush’s two-hit attack provides reliable pressure. Combine it with Sean’s strongest skills and a full Friendship meter when the battle calls for a decisive finish.

Life beyond battles

The party at Sunrise Homestead

Recruited heroes also appear around the homestead. This turns the base into a living headquarters rather than a separate building screen. Advanced comfort, landmarks and stations attract additional visitors and animals, giving the player a visible record of progress.

For exact unlock steps and building priorities, continue with the official Super Sean 007 guide.