
Super Sean
Sean receives the Crystal Sword on his seventh birthday, awakening a link to the Seven Gems. He anchors every battle with direct attacks, defensive choices and Friendship Bursts. Sean is courageous without being solemn: the sort of hero who will save the universe and still press the suspicious glowing button.
Role: balanced frontline hero.

Dave
Dave is Sean’s best friend, practical adviser and enthusiastic gadget builder. Speak to him in Birthday Village to recruit him early. Gadget Zap deals damage and stuns an enemy for one turn, making him especially useful when a boss is preparing a dangerous sequence.
Role: control and tactical interruption.

Petroman
Petroman understands engines more easily than social hints. Bring him three Gear Parts in Petro Plains and he joins the expedition. Iron Guard halves incoming damage for two turns, protecting the party during heavy boss phases.
Role: defence and damage reduction.

Haraku
Haraku is the mystic keeper of the Moon Shrine and senses Xelar’s shadow long before most villagers understand the danger. Build a Kitchen, brew Moon Tea and share it with her to earn her trust. Moon Blessing heals roughly a third of maximum health.
Role: recovery and endurance.

Ruush
Ruush is a wind-fast archer who knows every moving branch in Ruushwood. Complete the Elder Treeguard hunt to recruit him. Twin Arrows attacks twice, making him an efficient source of steady damage and a strong finisher.
Role: fast multi-hit damage.

Xelar the Bald Wizard
Xelar was once a gifted student of the Moon Library. Vanity turned scholarship into obsession, and he built the Bald Moon Tower to drain virtue from the Seven Gems. Players face both Xelar’s Echo and the wizard himself before the postgame routes open.
Role: theatrical cosmic tyrant.